March 11, 2011 by Eelco Herder
Comments (0)
umap 2011, user model, real world, grapple, imreal
AUM 2011: International Workshop on Augmenting User Models with Real World Experiences to Enhance Personalization and Adaptation.
In conjunction with UMAP 2011 (Girona, Spain 11 - 15 July 2011)
http:/
IMPORTANT DATES
OVERVIEW |
The digital world becomes more and more connected with the physical world. People blog, post, chat, comment, tweet about things that matter to them: what they had for dinner, what their job activities were, what they thought about a particular television broadcast, et cetera. People share content about their activities, e.g. pictures taken at a concert, videos of business meetings, reports on business trips, personal stories.
This abundant digital information stream has become an important backchannel in our daily lives. We constantly create digital traces about our experiences, which can be invaluable source for personalization.
Digital traces can be attributed to more than one individual: a circle of friends, a scientific community or even a whole population can be characterized by topics they tweet about, or things they comment about. Furthermore, events,
e.g. conferences, local or global disasters, political debates, can be modeled by the streams of digital traces
generated around these events (e.g. pictures, comments, discussions and reactions).
Technological advancements, such as data/text mining, information extraction, opinion mining, social signal processing, interactive story telling, intelligent media annotation, semantic alignment, media aggregation and retrieval, make it now possible to automate the processing of digital traces to enrich system's understanding about users' experiences in the physical world. This technological development brings new opportunities to the
user modeling community, and at the same time, opens up new technological, social, and ethical challenges.
TOPICS OF INTEREST
The AUM workshop aims to create a forum for academic and industrial researchers and practitioners to discuss augmented user modeling from three angles:
Modeling: methods and techniques for analyzing digital traces to capture, represent and connect user experiences:
Alignment: methods and techniques for augmenting user models by aligning digital and real-world experiences:
Application: personalization and adaptation approaches and application areas which can benefit from augmented user models:
PAPER SUBMISSION
All papers must represent original and unpublished work that is not currently under review. Papers will be evaluated according to their significance, originality, technical content, style, clarity, and relevance to the workshop.
At least one author of each accepted paper is expected to attend the workshop.
We welcome the following types of contributions.
All submissions must be written in English and must be formatted according to the information for LNCS authors: http:/
Please submit your contributions electronically in PDF format via: http:/
We aim to publish the proceedings as a CEUR Workshop Proceedings volume.
WORKSHOP ORGANIZERS
PROGRAMME COMMITTEE
Available at http:/
For further questions please contact us at aum2011@easychair.org