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Webquest on Social Networking and Cyberbullying

April 20, 2011 by Educators   Comments (0)

Authors: Camelia Pagila

Abstract:

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My idea is to implement a WebQuest (an inquiry-oriented lesson format in which most or all the information that learners work with comes from the web) about social networking and cyberbullying during the winter  holidays ( 22-29 December 2010) and the spring holidays (18-22 April 2011) with a group of maximum 25 pupils every time .WebQuests extend the students' thinking to the higher levels of Bloom’s taxonomy; analysis, synthesis and evaluation. WebQuests also support a variety of instructional and cognitive practices such as critical thinking and problem solving through authentic assessment, cooperative learning, scaffolding and technology integration.

This project is anchored in sixth , seventh and even eighth grade English language class, Computer Studies and involves Social Studies to a lesser extent. It can also be used with other graders as well, according to their English level (at least pre-intermediate).Students need to have reached an intermediate level of computer literacy.

Within a period of 6 hours, this WebQuest will give students the opportunity to:

-name what information and images they think can be posted online

-read a set of safety tips on social networking sites

-clarify what information and images that they have posted online is not safe

-consolidate their newly-acquired knowledge by playing a related game

-extract from the game new information about profile safety

-investigate the consequences of not keeping personal data private by watching a video

-assimilate the new information in answering again the initial questions about what information and images they think can be posted online

-evaluate their newly-acquired information by comparing their initial answers with their final ones

-put their conclusions together and incorporate them at the end of the task in their informal letter to Becky

-post their final piece of writing on a created WallWisher page

Standards :

1. Creativity and Innovation

Students demonstrate creative thinking, construct knowledge, and develop innovative products and processes using technology.

Students:

-apply existing knowledge to generate new ideas, products, or processes

-create original works as a means of personal or group expression.

-use models and simulations to explore issues.

2. Communication and Collaboration

Students use digital media and environments to communicate and work collaboratively to support individual learning and contribute to the learning of others.

Students:

- interact, collaborate, and publish media material together with peers

-communicate information and ideas effectively to multiple audiences using a variety of media

3. Digital Citizenship

Students understand human, cultural, and societal issues related to technology and practise legal and ethical behaviour.

Students:

-advocate and practise safe, legal, and responsible use of information and technology.

4.Technology Operations and Concepts

Students demonstrate understanding of technology concepts, systems and operations.


 

Camelia Pagila

School with classes I-VIII “ Academician Marin Voiculescu “

Giurgiu, Romania

pagila_camelia@yahoo.com

 



Link: http://eskills.eun.org/web/teachtoday/home/-/blogs/webquest-on-social-networking-and-cyberbullying

Publish Date: 18 November 2010, 7:05 pm



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