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Each year, the Horizon Report describes six areas of emerging technology that will have significant impact on higher education and creative expression over the next one to five years. The areas of emerging technology cited for 2011 are:

Time to adoption: One Year or Less

Electronic Books
Mobiles
Time to adoption: Two to Three Years

Augmented Reality
Game-based Learning
Time to adoption: Four to Five Years

Gesture-based Computing
Learning Analytics